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Windows Vista/7 64-bit Monster Zoo split into two rooms

Discussion in 'Bugs' started by SaintWacko, Aug 11, 2012.

  1. SaintWacko

    SaintWacko Member

    I entered a Monster Zoo and cleared the room, then noticed it still said I had 44 monsters remaining. I looked at the map, and noticed a second room to the south that had been revealed. Somehow, it has created a single monster zoo and split it between two rooms.

    [​IMG]
     
  2. SaintWacko

    SaintWacko Member

    Hm, and I was just about to finish clearing the second room and noticed that the Zoo counter was absent. I finished clearing the room and got no reward :(
     
  3. Shreeper

    Shreeper Member

    The dungeon floors are all randomly generated and sadly part of randomly generated content is that weird things tend to happen, it's not as much a bug as it's a side effect of the game engine.

    As for your lack of reward I can only assume that you left the floor at one point which "stops" the zoo in order to prevent abuse of deshonest sneaky sneaks who'll just murder some monsters, ascend or descend a floor, heal up, rinse and repeat. Otherwise I don't know what the issue could possibly be.
     
  4. SaintWacko

    SaintWacko Member

    Ah, okay. I've just never seen that happen before, so I thought it was a bug introduced in the last expansion. And I'm sure I did leave the floor between the two rooms, as I hadn't found a shop on that floor yet. Thanks for the info!
     
  5. SaintWacko

    SaintWacko Member

    Geez, just found another one. 179 monsters total :O
     
  6. Createx

    Createx Member

    Heh, you can get up to 200 monsters that way. Rewards should scale to number of monsters... Though the added XP is always nice :)
     
  7. Myxomatosis

    Myxomatosis Member

    I found a one today that had 253 monsters on DL14. I got myself surrounded and died.
     
  8. Shreeper

    Shreeper Member

    Personally I'm quite fond of the zoo concept, they're challenging, force you to prepare propperly and act as a test to see if your guy is up to snuff. Not to mention that the possibillity of getting a buffed up Cloak of Sagan makes the grind worth it.

    ...although I'd appriciate it if there were fewer of them so that they'd feel a smidge more special.
     
  9. JNB_

    JNB_ Member

    I'm not sure that is a bug, I've seen it a few times, although only on "No time to grind".
     
  10. Daynab

    Daynab Community Moderator Staff Member

    It's not a bug. In fact some special zoos are double or even quadruple zoos.
     
  11. SaintWacko

    SaintWacko Member

    Alright, it just seems odd, for the multi-room ones, that if you leave the floor/go to the pocket dimension between the rooms, it cancels the zoo. It makes sense for the single room zoos, I know I used to pop up to another floor to heal during them, at least before I started using the vampire trait for all my characters, but it's very annoying for the multi-room zoos.
     
  12. Auntyjack

    Auntyjack Member

    I'm quite happy about the split - especially the one with the two breakable doors in the wall dividing it. I found I could spam throwing knives from the gloves that provide an infinite supply through the doors without smashing them. Also, I can summon mustache golems into the room, and cast area effect spells through the dividing wall. I regard this as fair trade for all the times I died unfairly to charging rutabagas.