FORUM ARCHIVED

1.0 More specific stockpile filters

Discussion in 'Design Suggestions' started by Psygnosis, Oct 29, 2016.

  1. Psygnosis

    Psygnosis Member

    It would be helpful to be able to narrow stockpiles down to specific items rather than vague categories.
    For example a stock pile next to the a mine might need mine shorings and allow for raw ores (but, not wood) to be placed in it.
     
    GreenJelly and Exile like this.
  2. mcnostril

    mcnostril "The First To Crash"

    +1

    The current system makes it hard to control where things go when expanding the colony (especially if you're spreading mines all over the place or you're chopping wood far away).
    I've been wondering if a tag-based system would work or be too complex/reveal too many inner mechanics (but just subcategories would do really).
     
    Exile likes this.
  3. Darkmere

    Darkmere Member

    Yeah I'd be down with it. At least the ability to funnel mining output to a metalworks and lumber/whatevs to carpenters.
     
    Exile likes this.
  4. Puzzlemaker

    Puzzlemaker Member

    +1 for this from me as well.
     
    Exile likes this.