It seemed like a fun new skill, and it is... at least with the parts that work. But here are the bugs I've found so far (only on floor 2, there may be a couple I missed): -The Defensive Stance proc hits the monster as it knocks them back (for the one after you get hit). The problem is that it does it like a normal melee attack, giving them another attack. Possibly getting hit twice in one round isn't exactly the best thing for a defensive stance. (It should probably be changed to a flat damage amount instead of going through the melee attack routine) -The Victory Stance proc doesn't let vampirism work. Meaning when you're in that stance, you've got a 50% chance of not being able to drain life, even from the correct monster types. -The Polearm Sweep, the ultimate skill... doesn't really work at all. It performs a normal melee attack if there's a monster directly in front of you, and shows an error (You must be next to your target to use this ability!) 5 times. The knockback works correctly, but nothing takes damage except for the monster directly in front.