FORUM ARCHIVED

My skill tree... Issues abound.

Discussion in 'Modding' started by William, Dec 24, 2011.

  1. William

    William Member

    So, yeah. Just started modding the game, and doing pretty good IMO, but i cant quite get the third and fourth abilities to work.. and i cant tell why. (I put them at the bottom of skillDB because i dont feel like ctrl-f'ing my way through it.) (and yes, i know its OP. i just started, and didnt really expect to do anything with it.)

    Any help?

    I could also upload the skillDB.txt if need be.
     

    Attached Files:

  2. Ruigi

    Ruigi Will Mod for Digglebucks

    there is a bug that prevents passive abilities from applying to the character sheet.
    one of the ways to work around it is put the bonuses in a magic buff ability.
     
  3. William

    William Member

    But the first two abilities are passive, and work just fine.. and i have no idea how to make magic buff abilites. My brain exploded with the stuff i have on there.
     
  4. ChristmasAsen

    ChristmasAsen Member

    A buff spell should look something like this:

    <spell name="Bush Master" type="self" downtime="1" icon="skills/spells/ghilliesuit32.png" >
    <anim sprite="sprites/sfx/rage/rage" frames="3" framerate="50" sfx="ping" />
    <buff useTimer="0" stacksize="1" allowstacking="1" icon="skills/spells/ghilliesuit64.png" smallicon="skills/spells/ghilliesuit32.png">
    <description text="You're a bush!."/>

    <secondarybuff id="8" amount="3" /> <!-- Counter -->

    <secondarybuff id="9" amount="2" /> <!-- EDR -->

    <secondarybuff id="12" amount="5" /> <!-- Sneakiness -->

    <resistbuff conflagratory="-3" />
    </buff>
    <ai hint="buff" />
    </spell>

    You can find all the id's in the itemDB IIRC.
     
  5. Null

    Null Will Mod for Digglebucks

    You forgot removeable, just saying any buff with a downside should most definitely have that.
     
  6. William

    William Member

    well, i edited most of the stuff... and still not working. <.< uploading my (changed) file, and the skillDB...

    All the stuff i put in is on the bottom of skillDB
     

    Attached Files: