Well, it's part bug report, part suggestion. I tried putting negative xp reward on a monster, and it worked. When you kill it, you lose xp (although it shows "-- 100" instead of just one minus sign for some reason). The problem arises when you have less xp than you lost : you then go into negative xp points. That would be cool if the minimum xp was zero. I'm guessing it should be easy to add (or fix, depending on how you see it). I ask that because I'd like to make a monster that would follow you without harming you, but without being friendly either. Just an annoying thing following (and blocking) you and giving you a penalty (debuff + xp penalty) whenever you snap and finally murder it.