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Windows Vista/7 64-bit Odd Brax/Shop occurance and attacks

Discussion in 'Bugs' started by ElectricMessiah, Jan 26, 2012.

  1. DL14. In the SW area, a small shop was discovered with 2 items on the table and No Brax in sight, but his red mat/carpet was there.
    A small room with 6+ monsters is immediately to the East behind a door.

    When I kicked the door open, I was already getting hit by spells (I don't know which ones) that Brax had attacked me with on a previous level. I was randomly being teleported around the area, flame bombed, etc. I don't think the monsters in the room could cast these spells.

    I half cleared the room and the weird spells stopped. I was thinking Brax was invisible.
    After clearing the room, I went back and looted the 2 items off the table and was notified that I was stealing items. Again, Brax was nowhere in sight.

    Nothing happened after that. No demons, no Brax, nothing.
     
  2. Daynab

    Daynab Community Moderator Staff Member

    That... sure is something weird. Do you have a save from that floor?
     
  3. Actually, I realised I was very wrong in this post. I confused 2 floors. Everything I wrote is true, except the 2 shops on the same floor. OP edited.

    I'll see if I have an appropriete save, but the save does have Interior Dredmorating v1.1? (next to latest).

    Exactly what save file(s) do I zip up?

    My Autosave seems to be intact, but it was saved after I cleared out the shop and dug out all the walls around it.
     

    Attached Files:

  4. Daynab

    Daynab Community Moderator Staff Member

    *character name*.sav, and you can just attack it to your post.
     
  5. Done (This post is mainly to send you an alert. ;) )

    And I forgot, I did have the music pause/change. I turned the music off and spaced that little fact.
    Editing OP again :facepalm: Sigh... time to start drinking so I can have an excuse.
     
  6. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    This might be worth mentioning to the devs if they look at this:

    I know from modding that if you use the <horde /> code in the room definition of a shop, it sometimes weirdly over-writes Brax with a monster. Brax ends up deleted, and instead of getting a horde you just get a single monster that is colored oddly as though it were a boss monster, but has just normal description and doesn't seem to be any tougher than usual. I don't think I ever used that in any version I've released of the Interior Dredmorating as I'm pretty sure I discovered it early in my playtesting of my mod. (Nor do I plan to use it, because it was unpredictable and only happened maybe 1 time in 5 when placing a horde in the shop.)

    Just the same, I figure if it can happen when there's a mod telling it to place a horde, maybe it can happen when the game randomly places hordes on the map. Shops don't have the "nomonsters=1" code, IIRC, so in theory the game could place a horde in a shop either from a sidequest or just as part of typical level building. I've never seen it happen, but I can't rule it out either. Might give the devs some place to start looking for the source of the problem.
     
    ElectricMessiah likes this.