Version: 1.06 On Steam Problem: When I want to mass produce stackable items, After each combination, I have to first remove the newly created combination from completed window before I can make another combination. Example Today I collected 30 sewer brews before I got my alchemy to level 2. Once it was level 2 I wanted to turn them all into Aqua Vitae. However, putting the whole stack of brews into the reagent window and clicking the mix button multiple times only creates 1 Dwarven Gut Rot. So I have to remove the rot, put it somewhere else, and click mix again. once all the rots are done, I have to move the pile back into the window and do the whole process again to turn it into Aqua Vita. This is true for most mass producing things. Having spent a lot of time with Alchemy, I notice it alot. Heaven help you if you have a large stack of pears that you want to turn to aqua vitae. Exceptions For some reason, Bolts work fine. If you have 3 bars of plastic, you can place all 3 into the window and press the mix button 3 times, and each time it adds to the stack.
The whole crafting system/UI is being revamped for 1.08/the expansion (but will be included in the core game).
Well that is good to know. Hopefully the windows will be sortable, with filters, including one for stuff you don't have the skill level to make. I have been looking around, I am new to this whole thing, but I can't find a changelist for 1.07. Steam has the lists posted for earlier patches, but I thought maybe this, the official webpage would have it somewhere and I am just not able to find it.
If you select the recipe so that red outlines of the ingredients appear in the crafting tool the result will stack.