I think both of those crossbows should have their required crafting skill adjusted. Eldritch Crossbow is a hidden crafting recipes that requires 7 . It uses a Steel Recursive crossbow as a component - and that's a crossbow that requires 5 to craft. To craft an Eldritch Crossbow "from the ground up" you'd pretty much need Tinkering, Smithing, _and_ Clockwork Knight. Then it does damage that starts out lower than the crossbow you made it from and scales up aggressively with ... which you probably don't have a lot of since at least 3/7 of your skills are non-Wizard skills that encourage you to wear heavy armor. That is just plain weird to me. Bolt Eruptor is nearly as puzzling to me. It "only" takes 6 (plus 5 to make the step before it), and doesn't have the wizardly scaling, so it's a little more likely the recipe will see some use. But I'm still left wondering why, if it's made from Tinkering components (and tinkering is the most archery-friendly crafting skill), does it takes Smithing to make the final step? I would like to see both recipes changed from to . I could also live with instead for the Eldritch crossbow if you just want it to be unusual or wizard-oriented, but certainly doesn't make any sense to me.