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Room script triggering questions

Discussion in 'Modding' started by Bohandas, Jul 25, 2013.

  1. Bohandas

    Bohandas Member

    Is there any way to make a script in a room trigger whenever a monster (any monster) steps on a particular square rather than when a particular monster steps on a given square?

    Is there a way to make a script trigger when a given set of two blockers/objects/the player/whatever are in the same square even if they have both been moved from their original squares in the room?
     
  2. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Option 1 could use a unique trap. Put it on Floor 50 or something and make it special="1" and craftoutput="1" to keep it from random-spawning.
     
    Kazeto and Bohandas like this.