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Linux 32-bit Segfaults upon entering rooms.

Discussion in 'Bugs' started by damian_bug, Apr 8, 2013.

  1. damian_bug

    damian_bug Member

    Segfaults with no apparent reason upon entering certain doors on the 4th and 9th floors so far. Current version of the game from Steam, Linux Mint 13 32 bit mate edition.
     
  2. NickolasFox

    NickolasFox Member

    Ok, I got crushes (at least four) on x86_64 build 1.1.3 version of Dungeons of Dreadmor. All of these happed when I tried to enter rooms. Bug random appears

    :( please fix it, I can not go futher and this is at least the most favorite game on my linux desktop :).
     
  3. dkanus

    dkanus Member

    Linux version 1.1.3. Game crashes upon entering rooms on later levels. Not sure if it's only on 4th and 9th, but in latests run got them only on 4th level (couldn't reach 9th level because hero got stuck moving down and walked into tactical pyre --- so unfair and annoying :mad:).
    There's two savestates:
    1. "autosave": often crashes on entering next door.
    2. "oldfag.dredmorsave" (later one): game didn't crash on me only once when I was trying to enter this last door.
     

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