It is my understanding that you can not build an additional crafting device via mods [I read it on the forums, though this may not be correct.] I've been toying around with how to get around this, and come up with several ideas and none of them have been very simple or worked out well. Create additional crafting device. Grant pattern from skill learn through some mechanism. Failed, because I can't find any such triggers or events. [btw, this would be awesome] Provide a replenished dummy item for crafting. Each rank would provide a <dummy lvl 1> item which each pattern would require to make with higher level ones working with lower level patterns [meaning there would be lots of duplicate patterns.] I found a [granted unused] <outputbuff> off crafting and attempted to use it to cast a spell to create the item.... it doesn't seem to work. Provide a dummy buff and prevent the item from being used properly, though it would be craftable by people without the "skill" to craft it. This, I think is working, but it's not at all what I was hoping to pull off. Has anyone tried something like this with any success? I've been looking around on the forums but not had any luck finding examples or ideas. Bonus side question: is there a flag I can put on items so they do not get added to the random drop loot table?
I'm not very knowledgeable in the modding xml so I'm sure a modder will answer the rest, but yeah you can grant a recipe through skill learn, look at how clockwork knight from YHTNTEP does it. Unfortunately I think you can only grant one. The replenished dummy item seems doable, the downside is that yeah, you have TONS of duplicates and that's annoying.