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Windows Vista/7 64-bit Skill cooldowns don't advance properly

Discussion in 'Bugs' started by Bohandas, Jul 7, 2013.

  1. Bohandas

    Bohandas Member

    I've encountered an issue where the cooldowns for some skills (usually custom skills from mods) sometimes don't advance properly; they remain stuck at the beginning of the countdown until the ability select menu for their slot in the skill belt is opened and a skill (any skill, even the one currently there) is selected, at which point the skill becomes usable again. Afterward The skills usually remains functional until a new game is started, at which the problem often returns.
     
    Kazeto likes this.