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Sleeping enemies.

Discussion in 'Suggestions' started by EtherealScorpions, Feb 23, 2012.

  1. It irks me when I find a sleeping enemy, walk up to him, and kick him in the face, and he hits me back immediately.
    I mean, the golem was just asleep (how does that work, anyway?) so perhaps he should get stunned for a turn or something, so you essentially get a free hit on them? Because if not, I'm just going to throw a fireball from 5 spaces away instead.
     
  2. Glazed

    Glazed Member

    I was going to post the same thing. :) I agree that they should not get an action on the turn they wake up. Nor should they get any counter attacks, dodges, or blocks, but this is probably already the case.
     
  3. Chopkinsca

    Chopkinsca Member

    I think the first hit on a sleeping monster should be a critical hit. That's just my thought though.
     
    Essence and Wisse like this.
  4. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    What bugs me more is when I shoot at the sleeping monster, and they dodge. If your stealth is high enough (and presumably EDR low enough), they can actually dodge your bolt and stay asleep. That's silly.
     
  5. Essence

    Essence Will Mod for Digglebucks

    Really?!? That's hysterical!
     
  6. Glazed

    Glazed Member

    Monsters must have a snooze button for death. "Just 10 more minutes, please."
     
  7. Kazeto

    Kazeto Member

    Personally I find it quite funny. As if the whole thing was a high-level martial fight, with people/creatures reacting on instinct without waking up.

    But yeah, I agree that it would be great is something was done with it. I don't think it is something with *that* high priority, but it's something that should be fixed sometime in the future.
     
  8. blob

    blob Member

    I think i read in an old news it was supposed to be fixed a while ago. I ve had it happen a lot anyway.
    Maybe he rolled over in his sleep ? : )
     
  9. Lorrelian

    Lorrelian Member

    I get counters and dodges from both sleeping and paralyzed enemies. There was a patchlog that said it was supposed to be fixed, but I think RotDG broke it again. Or maybe it was just never fixed as thoroughly as the devs thought.
     
  10. blob

    blob Member

    It was broken before RotDG arrived.
     
  11. Lorrelian

    Lorrelian Member

    Yes, sir. But there was a time when I didn't notice it happening at all, and that time there was a patchlog that mentioned it being fixed. I'm just not sure if the RNG was being gracious in that time so I never noticed the bug, which wasn't actually fixed, or if the bug was fixed and then something in RotDG tweaked it back.
     
  12. Not to terribly silly. I dodged an incoming snowball in rl once. I actually heard it coming. 0.o Dude thought I was a ninja after that. ;) I do admit, I wasn't asleep a the time... so I guess that means I'm not a Ninja.

    But yeah, I'm onboard with the whole Sleeping Monster should/shouldn't thing. Something is borked.
     
  13. blob

    blob Member

    Oh yeah no, I meant: i saw it being broken after the patchlog and before RotDG.
     
  14. Lorrelian

    Lorrelian Member

    Ah, I see. Then I'll blame the RNG. That's generally a safe bet.