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Stats formulae and why 'Master of Magic' needs a buff

Discussion in 'Dungeons of Dredmor General' started by Jabe, Jul 19, 2011.

  1. Jabe

    Jabe Member

    I found these by rolling up many many characters. Correct me if I'm wrong on any of them

    Stats per level of class (Warrior/Wizard/Rogue)
    --------------------------------------
    Burliness: 2/1/1
    Sagacity: 1/2/1
    Nimbleness: 1/1/2
    Caddishness: 0/2/2
    Savvy: 0/2/2
    Stubbornness: 2/2/0 (Stubbornness is misspelled in the game BTW)

    Golemancy gets a random +1 stubbornness for each level (bug?)


    Base substats calculations (round down any time you can)
    -----------------------------------------------
    Max HP: 5 + Burliness + Caddishness
    Max MP: 5 + 2 * Sagacity

    Melee Power: (Burliness - 5) / 3
    Critical Chance: Caddishness / 2
    Counter Chance: Savvy / 2
    Magic Power: Sagacity / 2
    Haywire Chance: Caddishness / 2 (Is haywire bugged except for Vampirism/traps?)
    Magic Resistance: Stubbornness / 2

    Defense: 0 (as far as I know)
    Block: Stubbornness / 3
    Dodge: Nimbleness / 2
    EDR: ???
    Sneakiness: 2 + Nimbleness/2 + Caddishness/3 + Savvy/2 (needs confirmation, remember to round down each term)
    Sight: 0


    _______________________________
    So now let's look at Magic Training:
    1) Certified Mage: 5 MP + 1 magic power
    2) Wizarding Associate: 12 MP + 2 magic power
    3) Master of Magic: 4 sagacity = 8 MP + 2 magic power

    Why is the 3rd level weaker than the second?
     
  2. Embolus

    Embolus Member

    Heh, I just assumed one point of Sagacity translates to one point of Magic Power. Seems like Magic Training (at least the first two levels) is more useful than I supposed.

    I think on the whole though, the attributes system really needs to be looked at. It's producing some very questionable results.
     
  3. Hmm-Hmm.

    Hmm-Hmm. Member

    Magic Training as a skill is already one of the better (if not the best) passive skills for spellcasters. I'd rather that something was done about other skills first like Ley Walking. Or better, perhaps, that they focus on fixing bugged skills.