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Steam workshop mods

Discussion in 'Modding' started by Victor Sena, Oct 6, 2013.

  1. Victor Sena

    Victor Sena Member

    I have subscribed to all the mods from there, but there is a way to put them in the game, so i dont need to wait like 10 minutes to the game load the details of the mods from the cloud of steam?

    One problem, the mods are in ".dat" format, not the zip mode
     
  2. Victor Sena

    Victor Sena Member

    anyone?
     
  3. Daynab

    Daynab Community Moderator Staff Member

    The dats are basically zips in disguise. Extract them with your favorite extractor (7zip works fine for this) and re-zip them and move them to Documents\Gaslamp Games\Dungeons of Dredmor\mods if you're on Windows.

    In fact you might be able to just rename them to zips and move them there.
     
    Kazeto and Vitellozzo like this.
  4. Gorbax

    Gorbax Member

    Though changing file extensions willy-nilly is incredibly bad practice and you should be ashamed, Daynab
    I tssk at you, sir, tssk!
     
  5. Victor Sena

    Victor Sena Member

    is not gonna work if i change the extensions only?
     
  6. Gorbax

    Gorbax Member

    I don't know, but manually changing file extensions is something you shouldn't really be doing
    Try the other thing Daynab mentioned, though, I think he knows what he's talking about
     
  7. Victor Sena

    Victor Sena Member

    i just changed the extension and it worked fine XD
     
    Vitellozzo likes this.
  8. Vitellozzo

    Vitellozzo Member

    Changing file extension, since txt for htm.
    No real problem can born here, just change .dat into .zip and it will work as if it was .zip in the very first place.
    But I'm ashamed that it's too late for this suggestion.
     
    Kazeto likes this.