I added these into my own game for personal amusement, and thought as they seemed to be logical, and fit the crafting theme of the game they might make a good "official" addition. By all means tune the numbers for balance. <Code> <!-- Alchemical Bolts --> <craft hidden="1" > <output skill="2" name="Poison Ampoule Bolt" amount="1"/> <output skill="3" name="Poison Ampoule Bolt" amount="3"/> <output skill="4" name="Poison Ampoule Bolt" amount="5"/> <output skill="5" name="Poison Ampoule Bolt" amount="7"/> <output skill="6" name="Poison Ampoule Bolt" amount="9"/> <tool tag="tinkerer" /> <input name="Wooden Bolt"/> <input name="Verdant Poison"/> </craft> <craft hidden="1" > <output skill="4" name="Poison Bottle Bolt" amount="1"/> <output skill="5" name="Poison Bottle Bolt" amount="3"/> <output skill="6" name="Poison Bottle Bolt" amount="5"/> <tool tag="tinkerer" /> <input name="Wooden Bolt"/> <input name="Poison Flask"/> </craft> <craft hidden="1" > <output skill="2" name="Acid Ampoule Bolt" amount="1"/> <output skill="3" name="Acid Ampoule Bolt" amount="3"/> <output skill="4" name="Acid Ampoule Bolt" amount="5"/> <output skill="5" name="Acid Ampoule Bolt" amount="7"/> <output skill="6" name="Acid Ampoule Bolt" amount="9"/> <tool tag="tinkerer" /> <input name="Wooden Bolt"/> <input name="Aqua Regia" /> </craft> <craft hidden="1" > <output skill="4" name="Acid Bottle Bolt" amount="1"/> <output skill="5" name="Acid Bottle Bolt" amount="3"/> <output skill="6" name="Acid Bottle Bolt" amount="5"/> <tool tag="tinkerer" /> <input name="Wooden Bolt"/> <input name="Acid Flask"/> </craft> </code> - Edit Fixed code display, thanks J-Factor
FYI, if you want to paste stuff from the XML files you need to put it inside <code></code> tags.