FORUM ARCHIVED

the "Offensive Shielding" encrust may need a nerf

Discussion in 'Suggestions' started by SkyMuffin, Sep 15, 2012.

  1. SkyMuffin

    SkyMuffin Member

    It gives you 4:melee_power:, 5:crit:, and -2:dodge:, with a rating of 12 for instability, but statistically you can get at least 2 or 3 in before a negative effect. You might even get lucky and get a 4th or 5th like I did. Both times the effect I got was "draining", which saps your :mana:...basically useless for a warrior build.

    The ingredients you need for this (bronze, tin, copper) are relatively uncommon, but at least common enough for the player to get in 25-30 of these encrusts by the end of the game (full length). So even if you land a really bad instability effect, you can just find another tome or shield and try again.

    As you can see, this encrust made me ridiculously overpowered (on going rogue, too):

    [​IMG]
    [​IMG]
    You can't see it in the screenshots but I had 74 :melee_power: when vegan debuffs were off. With crits I was dealing 140 :dmg_crushing: with each attack.

    I mean, I wiped out Vlad Digula in four hits with sawblades. But even without sawblades, he lost gobs of health when I threw puny darts.

    I say decrease the :melee_power: and :crit: by 1, and increase the instability by 3. And possibly require a rarer ingredient for the recipe.
     
    OmniaNigrum, Kazeto and Nikolai like this.