Okay, I admit to being a huge geek, but I'd love to have the game track stats for me and then either graph the results in-game, or at least export a datafile I could look at. For example: * Level died on, level died on split up by skill selection (do my mages last longer than my warriors?) * Experience obtained by level / number of character levels gained by level * Total healing value of food eaten/carried by level * Total damage inflicted / received / healed * Damage inflicted source breakdown (melee / bows / throwing / spells / traps / allies / etc.) * Amount of lutefisk created Is there any value in most of this? Probably not. But it'd be neat to look at anyway.
Might be interesting to have some way to show the demographics of your games. Maybe if they incorporate a cloud into it.
*Average damage per attack / spell *Elemental damage statistics *MP value of booze in inventory *Number of steps taken
I want something that tracks the number of times the Way of the Dodo achievement has reset back to 0 kills.