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Turn Demon!

Discussion in 'Bugs' started by Orion, Dec 15, 2011.

  1. Orion

    Orion Member

    This skill seems to be able to blow out walls...which I imagine isn't intentional for a starting skill.

    EDIT: I'm also playing a Vegan and it's becoming apparent that I soon may be overrun with animals as they continue to spawn. I don't know if there's some system that will eventually stop them from breeding but I certainly hope so!
     
    Royal Blue likes this.
  2. Blue

    Blue Member

    I had the impression it pushed some vending machines earlier, also they do paltry amounts of damage to non-demons.
     
  3. boyle1888

    boyle1888 Member

    It also moves, levers, chests, displacement glyphs, grates etc... It seems to just shove everything around a bit.
     
    Royal Blue likes this.
  4. Orion

    Orion Member

    Actually it may not be related to the skill at all...some walls just seem to be really destructible now. I accidentally hit a wall with a missile spell when targeting a monster at an angle and it just took a chunk right out of it. Doesn't even seem to require a knockback effect.
     
  5. blob

    blob Member

    Hahaha that's epic !
    Cant wait to dig my way through the dungeon, crossbow style.
     
  6. Orion

    Orion Member

    Still doesn't let you actually fire at the walls directly it seems...you've got to either hit when aiming at something else, or use something that lets you target an empty square (like an explosive). Maybe it's meant to allow you to use things like bombs to dig through to secret areas?
     
  7. Royal Blue

    Royal Blue Member

    Agreed. When I used this skill on a non-demon creature (the potato monster in level 1) it moved two walls and one grate. I have a screenshot, is there a e-mail to send screen shots too?
     
  8. Aquaman

    Aquaman Member

    Not a bug, certain walls are meant to be destroyed :D There's actually many secret chambers throughout the game!
     
  9. r_b_bergstrom

    r_b_bergstrom Will Mod for Digglebucks

    Just wanted to confirm and expand on what Aquaman said: This is not a bug.

    Many terrain items in the game can be pushed around by a variety of powers, including Turn Demon, Throwing Buffalo Technique, Psychokinetic Shove, etc, and a few items like Concussion Bombs.

    What's more, there are two types of walls in the game - normal walls and fragile walls. Fragile walls can be destroyed by any attack that can target them. This includes most area-affect damage spells, but also things like Poison Bottle Bolts and the various bombs. Not all weapons, powers, etc let you target spaces on the floor or wall directly, so with some builds your only option is to maneuver until a monster is standing adjacent to the wall you want to zap.

    The fragile walls usually seal off "secret" areas, like little treasure hordes. The game rewards you for experimenting, and for making mental note of which room types have hidden areas. It's a minor part of the skill curve - not literally anything to do with skills, but rather as in "how you can become better at the game".

    Wanted to get the word out, since not only the main game but also my Interior Dredmorating mod makes extensive use of hidden rooms like this, and if most people don't realize they exist they'll be missing out.