There is a vanilla item <item name="Potato" iconFile="items/food_potato.png" level="5"> <price amount="100"/> <food hp="5"/> <description text="The humblest of tubers."/> </item> I created a recipe <craft> <output skill="0" name="Flour" amount="2" /> <tool tag="grinder"/> <input name="Potato"/> </craft> Validation error log. \Gaslamp Games\Dungeons of Dredmor\mods\Advanced Craft'n'Smelt\mod\craftDB.xml Line 2517, Position: 9 -- The item, 'Potato', was not found. Thing is a recipe is working ingame. I have two recipes involving Potato and both are working, though both are producing this error. I also compared it with the string from Vodka vanilla recipe <craft> <output skill="0" name="Vodka" amount="1" /> <tool tag="still"/> <input name="Potato"/> <input name="Potato"/> <input name="Potato"/> </craft> and I can't understand why Potato doesn't pass validation check. I put Communist Ushanka(from expansion3) to the input and it's working so I don't get why Potato is so unique
I think the validator only looks in your mod files, not the vanilla and expansion files. which is why it can't find your potato.
No I don't think it's true because I use vanilla recipes as <craft> <output skill="0" name="Spice" amount="2" /> <tool tag="grinder"/> <input name="Apple"/> </craft> And it's ok Also as I said I tested Flour recipe this with Communist Ushanka and it works. I have no such thing as Ushanka in my mod
Hmm... Have you added the line that marks the mod as using the third expansion's data files to your "mod.xml" file?
Then it's a problem with the validator itself, like I said a few posts back. Because there is no reason it wouldn't register CotW stuff otherwise.
Of all the items Potatoes are the problem, that's kind of wierd Well I have to think of a walkaround. Edit: Hmm I guess I don't have to have a walkaround I didn't know you can put a mod on SteamWorkshop without validation. So problem is solved