I put together a bunch of new rooms as part of a mod that I'm writing, and they all look like they should work fine and some have even worked fine in the past, but since the last time I added to it testing any of the rooms (except for the first one, "Funner Chamber") with -debug-flag -testroom causes the game to crash after character creation, including the "Teleportal Brax Shop" room which worked before and the only change to which was an asthetic one (I removed some blockers). Can anybody see what I'm doing wrong here?
I figured it out; apparently the way I commented out one of the rooms made the game think the whole filewas commented out. (Also there were some extra "=" signs in some of the rooms' scripts and I left out some "at" values in one room)