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Increase default framerate
Bohandas
,
Sep 14, 2012
Replies:
7
Views:
1,035
SkyMuffin
Sep 15, 2012
Cursor Sensitivity
adelmagne
,
Sep 16, 2012
Replies:
0
Views:
854
adelmagne
Sep 16, 2012
Crafting Interface
Mashirafen
,
Sep 13, 2012
Replies:
7
Views:
2,300
Mr_Strange
Sep 16, 2012
A special flag to apply damage buffs to only ranged or only melee damage
Ruigi
,
Sep 11, 2012
Replies:
3
Views:
962
Nikolai
Sep 16, 2012
Alternate between relevant animations when dual-wielding different classes of weapons
Bohandas
,
Sep 16, 2012
Replies:
2
Views:
1,167
Vitellozzo
Sep 18, 2012
We have wizardlands and mysterious portals to explore.....
Warlock
,
Aug 31, 2012
Replies:
14
Views:
1,665
Bohandas
Sep 18, 2012
Survival Mode
Bohandas
,
Sep 18, 2012
Replies:
0
Views:
849
Bohandas
Sep 18, 2012
Flexible item spawning in wizardland codes
Warlock
,
Sep 13, 2012
...
2
Replies:
21
Views:
3,402
Bohandas
Sep 18, 2012
The ability to trigger spell effects when an item is equipped/removed
Ruigi
,
Sep 11, 2012
Replies:
5
Views:
1,441
Ruigi
Sep 19, 2012
Expansion pack suggestion: The Gate of Dig-Sothoth
Bohandas
,
Sep 19, 2012
Replies:
1
Views:
979
Vitellozzo
Sep 20, 2012
I made rocket jump and charge of the steam brigade 100x cooler
Ruigi
,
Sep 11, 2012
Replies:
10
Views:
2,684
Kyrie
Sep 21, 2012
Include descriptions of instability effects in item descriptions.
Bohandas
,
Sep 21, 2012
Replies:
0
Views:
831
Bohandas
Sep 21, 2012
Enhanced Controls in Debug Mode
Bohandas
,
Sep 22, 2012
Replies:
3
Views:
951
Bohandas
Sep 22, 2012
The ability to spawn a monster based on some conditions.
DungeonDragon
,
Sep 22, 2012
Replies:
2
Views:
1,013
DungeonDragon
Sep 23, 2012
A dredmorfree run
Vitellozzo
,
Sep 18, 2012
...
2
Replies:
27
Views:
4,077
Bohandas
Sep 23, 2012
Display your current value for a given stat in that stat's popup tooltip.
Bohandas
,
Sep 23, 2012
Replies:
1
Views:
867
Kazeto
Sep 24, 2012
Characters using both Vampirism and Werediggle Curse should turn into a recolor of Vlad Digula.
Bohandas
,
Sep 21, 2012
Replies:
12
Views:
2,139
Kazeto
Sep 24, 2012
A flag or value to prevent item from spawning in the dungeon
DungeonDragon
,
Sep 25, 2012
Replies:
6
Views:
1,086
Ruigi
Sep 26, 2012
Player pathing should go around teleport glyphs.
OneMoreNameless
,
Sep 27, 2012
Replies:
0
Views:
790
OneMoreNameless
Sep 27, 2012
Right click skills to use them quickly.
OneMoreNameless
,
Sep 27, 2012
Replies:
2
Views:
817
Vitellozzo
Sep 27, 2012
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