Well, that's why I was suggesting that Blood Arts invalidates Magic Training, unless you're taking both. It takes the same amount of skill points...
USA here. I've been streaming, but my mic is pretty bad and I'm not very good at filling lots of silence with interesting things. As far as video...
Starting up again, hope to see you guys in the chat.
I think haywire is a magic-based crit? I could be wrong though.
Most traps do go away after one press. There are a few that state they're good for X amount of activations. The arrow ones stay until you disarm...
Sell price seems to be randomized each game and maybe changes as you go down floors. Eventually, you'll get a feel for what's worth keeping and...
Same here. I hadn't heard of it until I saw the "folly of giving money directly to developer" blog post on reddit. I liked the post, watched a...
From what I gleaned from the tutorial, it seems that really simple things will work without choosing the recipe first. They have you make Copper...
I'm not sure how the passive level up stats compare, but I'd say Blood Arts >>>> Magic Training. If you get it to level 3, you get 4MP back on...
When you level up, the bar changes to the exp needed for the next level, but won't put your current exp back to zero until after you select a...
First session done, just entered level 3, although I'm pretty bad at commentating stuff it seems, maybe I'll be more talkative after a nice rest....
http://www.justin.tv/aftermathrar Setup is: Archery, Geomancy, Astrology, Blood Arts, Burglary, Archaeology, and Tinkering. Tried this character...
I'm enjoying these so far, 1:40ish was quite funny. And a nice surprise at the end.
mwoody - I just think of it like selecting difficulties. If you want a harder mode, don't take the handicaps. Same with the 10k example, it's just...
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