Maybe this was obvious, but for the record: I checked the XML and Knit Tissue and similar HoT effects are marked as effect type="dot". So the...
Knit Flesh, too. I think all heal-over-time and similar beneficial effects suffer from that bug, and apparently have since 1.07. Probably due to...
In my last game, I stepped in a Satanic Displacement Glyph and wound up inside a Mellow Shrine which was on top of the other end. I could move...
Well, I think most of the buffs were already in as of 1.07. Or maybe even a patch earlier; I'm not totally sure. But Knit Flesh didn't used to...
I haven't put a huge amount of time into 1.08 yet (or 1.07 for that matter), so these are mostly first impressions: I'm pretty sure the new...
Even with better controls, I think the new crafting system still might be worse than the old one. The majority of the stuff you craft is really...
I've noticed the same thing. It was happening in 1.07, too. I'm guessing that DoTs were hooked up to the magic resist stat and HoTs shared...
Burglary isn't overpowered because of the lockpicks; those are just a convenience and probably don't affect your actual survival odds much. If...
Occasionally, when you cast Knit Flesh, you can get a "Resist!" proc and the heal-over-time portion doesn't trigger. It definitely seems to be...
If you take Wand Lore, you start with the n-Dimensional Lathe so you can make new wands. However, all the recipes inside require alchemy instead...
A few changes I've noticed so far: The new 5-point skill trees are in. + and - changing the animation speed works again after it was removed...
I've been running a Vampirism character for the first time since the patch, and I've noticed something odd. Normally, when you hit, you get the...
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