Bother indeed. Hadn't played Dredmor in a while, and this happens. Keep us posted, Nicholas. If needed, I may just upgrade OS X over this (and a...
Doesn't it show on mouseover? I think it does, anyway.
Magic training is decent enough for the combination of sagacity, mana and magic power. Especially sagacity.
Yeah, that happens sometimes with (quest?)bosses. It's annoying the first time it happens.. all consecutive times you should know to prepare for...
Hey, that's why it's called 'random', not 'click here to get a challenging (read lousy) list of skills'.
I think it's kind of funny that you sometimes get 'surprise xp' by enemies killing themselves on traps in rooms you've either not been to or in...
Also, any skill which helps seperate enemies could be of aid. Sleep, a lucky blackjack and pushback skills, for instance.
Hey, at least you didn't try to attack an enemy but forgot the skill had an AOE component.. yeah, that was dragon's breath as well.
I don't know.. the game is already rather easy for a roguelike (sure, that's relative). If you know what every potion and mushroom does.. the game...
We really need an Arch Diggle. ..apparently I need to improve my gaming skills. :) Working on it!
Simply drop them on the floor whenever you encounter a locked door.
3. Because Lutefisk is all that matters! All things pale before Lutefisk! You shall get your lutefisk and you shall like.. nay! You shall adore it!
Add one more to Dredmorwiki. In the end, though, I don't much care there are two.. it just seems like a little bit of a waste when the effort...
Makes me wonder why they put it in. It's not exceptionally great unless you happen to be unlucky with money.. so there shouldn't be a need to risk...
I think some people should get a sense of perspective. Certainly, they could have waited with the release. Certainly, they should have tested for...
Separate names with a comma.