I don't know about the face, but the checkerboard pattern and the background music has to be a reference to Stan from Monkey Island.
Nice!
Oo, my thread got necrobumped! @DavidB1111 I haven't played Bloodmoon, but I agree with J-Factor: the game needs a way to keep mages on their...
Ah, finally found them. I had actually found ~/Library/Application Support/Steam/steamapps/common/dungeons of dredmor/ myself, but I didn't...
Where can I find the xml files (e.g., craft.xml) in OS X?
All things considered, I think the devs are great. :)
I lost a character to this too, because I mistakenly believed that this had been fixed in 1.03.
Thanks! I tried to compare stats for two different weapons myself, but I didn't notice any difference.
What exactly is the penalty for using a weapon for which you don't have the skill?
LavaStar, Making the monster only vulnerable to a single damage type would probably make the game unnecessarily difficult for melee characters,...
Oathbreaker, People who want easy can always pick the easy difficult level; there's no reason why the game should be easy on the hardest...
Personally I "whine" because I find games that are both challenging and balanced to be much more fun than games that are not. I don't really...
I agree. I also didn't look closely enough at the topic list when I posted my own thread "Monster resistances?". :P
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