Not trying to offend you, but you do know that you can re-size the mini-map, right? Took me a couple games to figure that out, lol!
Thanks. I went axes over swords because the AOE seems better (thinking about dealing with zoos)...and a lot of people seem to prefer it over...
So I am trying a melee build now that might actually work as intended...even though they are still inferior to mages. My build: Axes Dual Wield...
Indie games *don't* have a bad rap. In fact, they are faring better than AAA titles lately. Give it 12 months and then maybe a game published by...
Yeah, I never really use traps, even in the early levels (too tedious for me). I was just wondering if the xp gained is worth the loss of a...
Do you guys think it's worth it to take trap affinity skills over damage dealing? I was wondering if it's better to just walk around traps and...
But who cares what the base stats would be if you almost always find the items with buffs on them? It's a waste of game space. The game should...
Well then the star rating isn't really helpful is it? The idea of the rating is to help players get a quick view of an item's worth...and if the...
@Tacroy, but I've seen base artifact rings with 5 properties and a 1-2 start rating, and another artifact ring with only 1 property and a 3-4 star...
Archaeology is one of the more OP skills. The starting hat will last for a few levels. Trap affinity and sight are great for extra xp, traps to...
Haha, fair enough. :)
I thought you meant 'yes' to the thread title question of "does critical chance affect spells" AND the question in the thread...but you meant...
So...that confused me more, lol. What does critical chance do for spells as opposed to haywire? Does haywire affect melee or ranged? Just...
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