Y'know, looking at that weapon - how the hell are resists supposed to be viable when there's that many damage types? And armor only stops two of...
I've used that skill many times. The modifiers always add to the same thing before and after translation (sometimes it adds a -1 to something and...
Smithing 5 increases the number of ingots you get from ore, to answer your question above.
@afterstar I still disagree. As I said earlier, it DOES show up in the ranged box. It just doesn't actually show up when you hit an enemy with...
Try verifying your cache with Steam.
Weird: I can make it on my tinker. Are you positive it's not a multi-type recipe?
I hear that's a good way to store lutefisk cubes.
Offtopic but am I crazy, or is that room layout from one of the XCom games?
- Being able to knock back objects is the intended use of the skill. The devs have talked about how it used to work on stairs and doors, and...
Also note that vampirism has a bug (possibly; it does sort of fit the theme) where if you attack a live enemy on a stack of corpses, you drain...
Unarmed doesn't improve ranged damage. Well, it doesn't improve crossbow damage; I haven't tested thrown. It just looks like it does on the...
It did this before 1.0.3, too. Something is weird with how it works. You'll also note that the tooltip text doesn't have any electric damage....
A tip to avoid traps: move with the mouse. It will almost never let you tread on a trap, as the default action is "remove" rather than "walk."...
My big wish for a fix is the attribute balance. As it stands, when you level up you get six attribute points if you pick a warrior skill, eight...
Seriously? You're submitting a bug report for something that happened using a cheat tool?
Separate names with a comma.