Below are thoughts I stole from the other threads (if you want to be removed/fixed, just tell me) to help start up the discussion. Apologies if I...
Here is a discussion thread to maybe definitively answer crafting woes. I feel like there's been quite a few of these, each branching off into a...
Regrading the "being crushed mercilessly in 3 minutes" experience, I implore you to find arrow traps to farm citters on until you get a solid...
After starting a promethean mage for the first time, I have been bored into submission. I do like the game, but I feel like I would have more...
At the moment, the scoring seems to be largely based on experience gained. Players can go in a modify how much experience monsters give, which...
I'm really disappointed with how little difference having a weapon specialty and not having one makes. I've only been playing on rogue difficulty,...
I tend to close the door every time I encounter a zoo and return after I've finished clearing out the rest of the level. The counter has never...
@"(Melee) ? Dunno, someone will have to fill this one in I just play casters =P. Can you make an idiot proof melee character? Probably." For my...
@DragonRider "When playing optimally means playing in a way that isn't fun, that's the clear mark of a design issue." Absolutely. I think those...
I would also like to raise the point that resting (space bar spam) currently does affect cooldowns. Archeology, for example. In many ways, we're...
@Tacroy By increasing monster spawns, I'm speaking more of increased strength of spawns (rather than more of them). The most memorable moments...
@ArchoX As DragonRider mentioned in the first post: "The problem is that adding a traditional nutrition system to Dungeons of Dredmore would be...
@DragonRider Please understand that I'm not bashing. Just mentioning things I learned from many years of lamenting why people keep saying "tldr"...
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