I wasn't wearing my tie in that picture :(
So we talked internally about the global rally and whether we want to do something like that. If the way that the characters react to threats were...
Looks great!
Thanks for the reports everyone, we'll get to work on these today/tomorrow. Super happy to finally start getting the skills in - we'll be looking...
We're poking at it, thanks!
frenetic
Thanks - must be something to do with the mobile chips. We'll dig around
Some of the vicar stuff was fixed, some was changed, and some of that is... definitely still buggy. I responded to your initial post. We'll look...
I didn't have archive broadcasts on, but i *did* save a copy. I'll put it up on YouTube as public with a hidden link because the first couple of...
Sweet! That's actually better than we were expecting - hence saying that we were postponing it. We have Top Men working on it.
We can neither confirm nor deny this at this time
We should definitely update that! I've asked Derek to add them to the form and updated our process so hopefully this won't happen again. Thanks :)
We made some new stuff, tweaked some old stuff, and threw out some stuff we hated! Game Development!! Jobs/Workcrews FIXED: jobs not being...
It's worth mentioning that the Mac and Linux builds are going to need their own love as far as resolving graphics issues and whatnot is concerned....
They're definitely cranked up more than they will eventually be, since they have to carry a lot of the weight of creating conflict right now. We...
Yeah, these things are only okay as long as the player has to do something wrong (or something needs to go seriously wrong with your workers) for...
We'll have a look at the military. Thanks for your feedback folks, this makes sorting out these bugs sooooo much easier :)
Revision 31C has now been pushed to the *experimental* branch on Steam for those brave souls who would like to try it. This is a big one. A...
I love pumpkin beer!
Ticket OC-1800
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