This happens when the center of the map is covered by water. The problem is, if the spawn location is moved from the center of the map it seems to...
Yes, that's the one. It is spawning the wrong set of objects - they entity names were swapped between the "organized finds supplies" and the...
Traders will currently target a tile within +/-5 tiles around a random spot inside the trade office. This pretty easily lands outside of the...
I believe a crash in the particle system has been fixed, which would fix your Selenian / Leyden problems. Oh, boy. Logged as OC-5922.
Logged as OC-5861 and it is being prioritized.
This is definitely a weird quirk. In loading your game, it will eventually resolve itself (at least), even if it's annoying. What's most strange...
You need to set your Public House to serve brewed booze rather than distilled spirits. (And we need to add the tag for "brewed booze" to Guarapo...
1. I'll link this: Can we have a single place for file patches? which is a central place where I've put the two fixes. 2. I've looked at the...
This is essentially correct. And anyway the game speed is rapidly capped by what has to be processed, so there's no magic way to make it go faster...
Thanks, logged as OC-5920 and should be easy to fix for 1.0D.
The victory conditions have been somewhat rewritten for the next experimental patch, I'll be very interested to hear feedback about how that works...
Thanks for the report, logged as OC-5919, should be easy to fix.
The recipes are (incorrectly) not locked on the advanced workbench. This is fixed in the current dev build and will be corrected for the next patch.
The next patch will tell you what was made. This is finished on the dev version already and will be shipped out with the next experimental!
Right you are! Edited.
(Chris was persuaded by the core argument. Expect balance changes.)
I'm a bit torn on this. I mean, they shouldn't be necessary as experimentals are experimentals, and normally we'd hotfix showstoppers. But there...
Fair points all around. 1. Logged as OC-5915 2. Logged as OC-5916
Yes, that should work.
Naturalism supply: BTW if anyone wants to patch their 1.0C experimental to fix Naturalist resupply, replace your jobs.xml with the updated version...
Separate names with a comma.