Thanks, fixed for the next patch! Also fixed for the next patch! (I dig the gif, very nice.)
1. Fixed for next patch 2. Fixed for next patch 3. Logged as OC-4693 and probably fixed really soon.
Found, repro'd, and I believe fixed for the next patch. We will test it again however because it's such a straightforward operation that should...
... ... (Logged as OC-4621.)
This should be fixed by the 50A hotfix. Alright, that's a problem. Logged as OC-4612, should actually be an easy fix. Logged as OC-4613,...
Alright, responding to those that I can comment on meaningfully. That sounds bad! Logged as OC-4607. Do you have a save game with this...
[ATTACH]
That's my head, I'll have you know. (And I'll fix it!)
Well, that's embarrassingly not hooked up. I swear I had it working at first implementation but I bet the logic got repiped at some point and it...
NCOs indeed have an issue with orders. Footsoldiers assigned to them, however, will follow orders correctly. This has been fixed for the next...
Correct, shooting at people in buildings does not damage the building. The building must be directly targeted. Explosions and area-effect damage,...
(Yeah, I discussed the issue with Stahlmark Consultant. He said, well, if you really want to emphasize that it's feminine, even though it's...
About 10% of Steam users according to http://store.steampowered.com/hwsurvey ; not quite a non-issue, though that number lowers as time goes on.
Just fixed a similar problem with Fishpeople -- looked at the script, and the same fix can be applied to Bandits to address this issue. Done! As...
... Pardon?
Interesting! Logged as OC-4575. (I'm digging around in hardening start and home positions for all non-player agent groups, so this seems relevant...
(re. box canyons: subbiome clustering and ratios will help a ton of those.)
This is probably due to some pathing problems on the new terrain. It's definitely something we're working on smoothing out. Likewise, if you get...
Not as such; they get output to the console.txt in your local Clockwork Empires folder, though a long game will make a *huge* console sometimes....
Bandit corpse scripterror: Fixed. Republique invalid trade item: Fixed. Colonists denounce cowardice scripterror: Fixed ForceDropEverything error:...
Separate names with a comma.