Ouch. Do you happen to have a console text file or save file for that? That particular message says "something went wrong in an FSM!" but doesn't,...
... weird. They'll still do it if they take damage OR if they were awake at gamestart, but other means should not awaken them early. This could...
Heh heh. Logged as OC-4433!
Mines were a total hack. They've been cleaned up for the next release, huzzah! Edit: To be clear, what I'm saying is that they won't crash, their...
Cool, that's the plan. Just saw a cheap opportunity to include more info and took it. Good suggestions too, I'll see if that's easy and make a...
Things fixed: crop scripterror when a destroyed crop tries to update spawn_vermin scripterror I'm pretty stumped at how you got the spawn...
(Found the problem with displayed skill level in Carpentry shop -- it'd send a request to the workshop to update the displayed skill literally 3...
Thanks for the report & attached files, logged as OC-4426!
(Just to be clear here, farm output is unchanged -- but we DID fix a tangle in how assignments/jobs were being handled inside of farms that...
Madness! You're clearly a spy from the Daniel design camp. (We have camps with knife-fights. I'm a pipes guy, he's a people guy. Anyway!) Quick...
But I bet conduits would be cooler amirite?
(Balance changes incoming.)
There are plans to develop some things related to this over the course of the Alpha 48 experimentals.
Fair point there - the very least we can do is make it so hostile foreigners don't show up quite so readily when you're that early. Changed that...
Side-note: number of workshifts one was willing to work was being recalculated every 3 seconds. Moved that to update only when the time-of-day...
Logged as OC-4407. Logged as OC-4406. Thx for reports!
Tools were in the original design and indeed the first implementation of work generally. It wasn't pretty. And it was a bit too Dwarf Fortress,...
Just tried to repro this in 47B+ with guns scattered all over and traders weren't picking them up - as well they shouldn't! They have no logic for...
The traders do now come with guards, who do have guns. But I'll try to see if I can repro this case. I seriously would not have expected traders...
Wait, so just to be clear on what's going on here - Foreign traders are picking up your guns from your stockpile?
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