(Logged for 47B, should be simple.)
Honestly, we just haven't gone over those categories of jobs with the newer systems in mind yet. I'd argue that certain skills may become less...
Quite true! But if you let people dump it in the oven then go off and do whatever, then workcrew skill level becomes irrelevant. While I think...
Logged and looking into it, OC-4375.
Yup.
Just found it - fixed for 47B!
Yes, we've disabled it due to overlap with the scope of the skill system. (Will be sure to remove in-game references to it; thanks for the...
Well, surely there are Known Unknowns and then there are Unknown Unknowns. ;)
Oh, certainly! And that's quite the point, as per the bit that's like "we don't want to devote time to addressing those [multiplayer] issues if...
Uh, no comment? But, honestly, what we're doing is thinking concretely about what the shipped game looks like and conducting development...
I'll repost here the statement from today's blog post: "We have decided to suspend development of simultaneous networked multiplayer for...
Artifact research is EDIT: [deactivated] 'til we roll it into [however they're going to work]. Sorry to disappoint! (They'll still drive your...
CE does not and has never supported loading saves from one version to another. There ought to be a warning message saying this so we can avoid...
Just looked at this -- I bet it scripterrored (or something) on trying to query a deleted object for a position. Edited the event to store the...
!!! What is "the browncoat bug"?
Separate names with a comma.