We intend to make all ui widgets movable. (The character panel is not movable for anyone at present.) The Crafting UI will get some love in an...
You know, it'll be a lot easier to make the Necronomiconomics spells act a bit better now that we've got so much more scripting effects in the...
Did the nerf to CoE weapons not take? Do we just need to nerf it harder? (edit: I mean to say, I'm pretty sure we slipped a nerf into the last...
Random mess of opinions: Though I'm sure the teachers have good intentions (while the college structure pumping these "fun" degrees out...
Thanks; fixed!
Thanks! Fixed xml issues aside from #2 which is in the code -- and now on A List.
No comment.
I could scale its damage by Caddishness. .. yeah, that seems right.
I definitely concede the criticisms. (This is what we get for trying to match the complexity of Dwarf Fortress without data-driven materials and...
Sneaky Shiv (to sneak) and Eye Lasers (to sight radius) in core DoD, Hunter's Strike (to sneak) in RotDG ... there are more, no doubt, and I...
Yeah, I should probably do something like that.
What is the most iconic Diggle colour when you think of a Diggle in your imagination.
When you think of the iconic diggle, what colour is it? I have to ask because I've actually interpreted the colour a bit differently in icons...
On it.
Oversight! Fixed.
Guess who has worked on porting the Unreal engine to Linux. *eyes at least two members of the Gaslamp coding team, if memory serves*
(At least they don't have a corruption attack.)
I really need to add this to the Gaslamp store page. Thanks for reminding me!
I couldn't say what's up with that Wand Lore thing - I remember going over a plan to have it never spawn on items, but um, looks like it got...
There are hard plans for something like this to appear at some point in the near feature. That's all I'll say about it for now.
Separate names with a comma.