Most of my deaths are either from making dumb mistakes, and the more deadly the situation (like a boss mob from an evil chest), the less forgiving...
More information yay? It's hard to get enthusastic about something that everyone has asked for (at least in general terms). To quote one of my...
EVERYTHING, so far as I've seen, seems to get better with level, at least on average. I nearly never get 'piece o' crap' artifacts on deep...
Well the reason for that is that there's an actual risk of dying from chests of evil, if you are not prepared to deal with a boss mob. Plus they...
Yes, Wizard's Sleeve is a joke, with a bit of an extra taunt when you get a version of it that actually has stats. That said, I really didn't...
I haven't been a programmer in a long time (worked on the PC back in the 1980s, then worked with DEC VAX computers) so forgive me if my jargon is...
What about a checksum on the game files themselves? I know there's always ways ways for a clever, determined person to get around just about...
What about some kind of checksum on save files?
That actually, I assumed would be handled by using different graphics, such as a room dotted outline instead of the standard room outline, without...
Well, that's the big if, isn't it? I so very rarely am willing to take fungal for the reason that others often mention. In order to really take...
Interesting idea -- I have kind of mixed feelings about it. I like it because it's creative. I also really like the Punch It skill -- in a...
The issue with lockpicks and the lutefisk cube is something I hadn't considered. That said, I don't think that even this is much of a concern....
I like this a lot. I'd also like to have at least an option of seeing additional messages (only melee damage seems to be currently shown). A lot...
I've previously argued that even without any archery skill, that bolts are overpowered. I do think that Archery (and Thrown, for that matter)...
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