Something I had thought was fixed during the 1.0.7 part of the beta, but using Froda's Jump Discontinuity (and possibly other things that require...
It looks like one of the rooms has two glyphs in it (the middle of the three bottom glyph rooms).
An annoying side effect to the "you don't get the passive stat bonuses from your other skills in werediggle form" bug/design decision: You lose...
Variations on that bug have been floating around for a while, unfortunately.
Yeah, the artifact room in that two-lever room I mentioned finding had stairs behind it, as well (which makes missing the artifact room trivial if...
Confirming the thing with the two disappearing levers. It happens in a room with two barred-off subrooms. Pulling one of the levers caused one set...
Just loaded up my save from last night. I can't recall if I was in werediggle form when I actually saved and quit, but now I'm in my human form,...
Unusual line-of-sight behavior, probably due to the aforementioned terrain bug (or, in other words, screenshot proof of the bug): [IMG] Well,...
I guess the reason why Diggle Plague costs 0 Mana is because it's supposed to be spammable, but it looks a little weird to have it have a Mana...
Gnomes don't seem to be doing any damage, even when I have no damage reduction stats. I'm getting brief lag spikes when I open certain doors....
Something that's been around from the beginning, but you guys mentioned you wanted to look at and take care of (when it came up during the......
I'm assuming it's already noted that certain of the new skills aren't adding to any of the three Archetypes. I loaded up on all 5 available, plus...
By the way, are there any plans to fix the achievements in the beta client that haven't been updated with all the art and/or are broken one and...
Or is that just what you WANT us to think...? It's a Diggle conspiracy... >.> <.< >.> <.<
Hm... 1.0.7 isn't out yet, but the word is that expansion beta may be hitting Steam this weekend or so... The 1.0.7 patch will be incorporated...
I'm fairly certain these two are bugs, not intentional changes.
Loaded up a save I had started a few days ago, and I ran into a cohort of diggles that were all dealing Toxic damage, as if they were Sickly...
It's an existing bug that Unarmed is added its damage to ranged attacks to, right? You can see it in Essence's screenshot in the other thread, and...
Yeah, my saves from the last beta patch are no longer crashing when I try to load... but they are locking up the game. Oh well, time to start up...
Welp. That save is borked completely, it turns out. Tried loading the save with the mod enabled (tried loading the save with both versions of...
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