Pretty sure that you got 2 zoos on the same level, one with 102 and the other with 97 monsters. Check your map -- are there two blue zones? Both...
There was a bug like this from characters that carried over from 1.0.3 to 1.0.5, but only for already-generated storekeepers. Characters that made...
Ehh, dunno about that. Archery is at least of some utility in helping you kill things, especially since you'll suck at using any and all weapons....
The penultimate one -- staves / unarmed / dodger / master of arms / fleshsmithing / burglary / wand lore Because all the others would be too easy. :)
Given that they permanently reduce your max mana, presumably their effects would also be permanent. As for stacking, *shrug*.
Corpus Burst, the corpse explosion spell, generates purple clouds of miasma -- just like in Dwarf Fortress when corpses rot.
A few comments / corrections. No insult intended. 1) Area-of-effect consumables (squidbolts, brimstone flasks, etc.) do scale...with magic power....
Tinkering doesn't give you that huge an increase in your bolt supply. Any schmuck can make bolts with a tinkering set; you get 6 per ingot,...
Dual swords makes for a nice counter-oriented defense. Dual-shields unarmed is good for tanking, plus you get knockback skills which are always...
This sounds a bit like the "permanent dire empowerment" bug, but I thought that was fixed. OSX saves are at ~/Library/Application...
I did save up all the elemental potions and pump them before fighting him. It doesn't help with the damage he deals all that much. The only...
I'm not saying your zoo experience is invalid, but I've closed doors on zoos all the time. In fact, I haven't seen a bugged counter at all...
Marak: while my character had bolts and area attack items and so on, I by no means relied on them. In fact they only generally came out for zoos,...
Your stats seem inaccurate, since I had over 100HP after the Syzygy bonus. Also I'm pretty sure that I didn't get nailed by a double-crit; those...
Many buffs require upkeep -- they charge 1 mana every so many turns. What skills are you using?
Any ability that operates on corpses should have no cooldown but non-guaranteed success. Otherwise optimal play requires lingering around the...
So hey, I just lost a melee character to Dredmor himself, because I refused to do damage outside of melee. My build was Swords / Dual Wielding /...
All of the special active skills in the melee lines are basically spells that do some fixed amount of damage to an area (in the case of Thibault's...
I just did a search of the entire contents of the Mac DoD application bundle, and it looks like the string "You get combat" only exists in the...
Does Haywire actually do anything besides trigger Mr. Announcer Guy?
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