This should now all be redundant thanks to 1.0D. Onward!
You can uncomment them in the current build if you want to see them so far, but they don't require resources and there is no way to demolish them....
Start new maps!
1.0D is now up and fixes the striked-out things. I"m still mainly working on roads.
These fixes are now merged into 1.0D. New save games are Recommended.
added REDACTED barracks will stock more ammo of a type if they have more weapons lockers for that ammo type incoming Steam Knights will have area...
Yep, the Linux build is a build I put up while internally testing. So it's... well, old. Working on it, though!
I think this is the same problem as the Leyden guns; hard to tell. Either way, the attached saves run fine in my current build after I fixed the...
Yes, farm plots are considered buildings for the purposes of "fixing things"
Fixed
To which one? Also note that this is going to take me a good bit.
We archived it because, frankly, it wasn't particularly manageable and because we wanted a clean slate going forward. We have an internal backup copy.
I actually like playing CE in the background. It's sort of soothing and the game can alert me if anything has gone terribly wrong. That said, I...
What defines "next"?
Thanks for the save. I'm on it!
Marvelous. I'm digging into it!
What precisely does Alt-Delete do? Minimize?
Do you have a save game from just before the crash? That'll help too, although I think I can figure it out with these DMP files. Thanks!
Hi there! Are you on the stable, or the experimental branch?
It's what it is.
Separate names with a comma.