And if they remove the store capacity from tools, what am I going to do with my craft-it-all builds in the long run??? :< I'll feel so ronery :<<<
Also, what a dadaist name generator you have, Gaslamp. Way to go. Platypus.
Most of all ideas here sound good in my book, but wouldn't knowing the exact location of the quest monster ruin *part* of the fun? Monoliths,...
oh man that sounds like !!FUN!! :D
Five posts above Rederick says that heavy armor makes vamp attack healing "troublesome". I thought that vamp attack wouldn't be considered...
Usually I don't bother to comb the level for quest stuff. When I'm not afraid of bosses, I pick up all quests and then, if I find the required...
Well yeah... I mean... getting Serpentine and Chainaxe by floor 4 is OK with me, but I always tend to spread between several skills... the only...
Congrats! I play roguelikes a lot, and GR is way too tough for me. Not like I'm any good with roguelikes, anyways :P
Ooohhh c'mon! People bitching this hard about an AWESOME game at 4€ price, I don't even want to know what they do when the latest 70€ title...
months lol X_DDDD Rune of Exploding + blood magics = zoo raep. Don't even need no obvious fireball.
Wtf??? Under which OS are you running the game? I heard Steam likes to do !!FUN!! stuff with game data and something called shadow folders, but...
Flail of Pleiades in first floor? Goddamn munchkinists. Where did they get the skillpoints?
search for a "dredmor" folder with .sav files in it and attach them to an email? ·_· c:\documents and settings\user\my files\gaslamp...
I just loaded a game with an Anvil, Ingot Press, Alchemy kit and Porta-Still full of stuff and everything was there.
Yeah... how are we supposed to carry ingots, components and reagents if you make the game drop them out of the tools? @_@ Please don't do that....
It's worked for me everytime. I think the bug goes like this: -You break a stack with a crafting tool, it won't be going into the stack again....
owait I can just run the exe and tell steam to GTFO? :D awesome.
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