... where did your outlines go?
Well, the autosave certainly shouldn't crash. Send it over.
@mcnostril do you have a console.txt for that script error?
(Ugh, the Have Naturalist Explore button is actually a WIP; it shouldn't have made it into the main build...)
Apparently a juncture is in time, and a junction is in space. In case you were wondering what the difference is. Changes since Beta 52f: the...
Might have fixed it already for 53, but I need to poke it a bit more this afternoon.
Can you send a save game, please? Thanks!
Ugh. Does it generate a call stack when it quits? Can you post that here?
@Unforked it may be tied a little too much (for my tastes, anyhow) to the rate of building creation.
Consistency with everything else. It was the last item, other than the stockpile, which isn't a stamp.
Consolidated changelog for Beta 52F added smarter tooltip anchoring code added anchored tooltips for emotion bars which should cause fewer...
(FIXED leftover jobs after starting new game, quitting, starting new game again)
Some Terrible Fixes have been made; they'll be circulating in patch 52F, tentatively out Friday.
(Hotfix has been snuck up for foreign office being broken; also, the non-loading mcnostril save. No version # change.)
Can you get me a console for that one, please?
Um. Can you send me *both* save games?
The problem is that, on the renderer side, there is a "Preach in Chapel" job that is, for whatever reason, pointing at an office that doesn't...
Well, what the heck - why isn't this loading? Weird. Digging around...
This is a lot of posts here for a Tuesday evening! Is it possible this patch has struck a nerve..? @Alephred: make bigger houses. :) It is...
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