To check for certain, check the melee and ranged damage sections of your character sheet. If you see the crushing damage icon for melee and you...
Aye, despite having rank 3 archery my ammo recovery rate is still too low for it to be useful. Not to mention how hard it is to find ore/metals to...
Perception is useful for the dodge and hit chance increases.
No you can't use traps like a wand or ranged attack. You have to click on it and place it on an adjacent tile as Ian said.
Yea you pretty much need a backup. I took thrown and archery :P Also kept having to splurge at Bolt and Thrown weapon dispensers. Either take...
Sweet! May I also suggest you add these to the wiki? http://www.dredmorwiki.com/
You can only set the traps that you 'pick up'. Disarming a trap makes it go away. Either way, you simply click on the trap and click on the floor...
You assign a skill point to it when you level up.
what? you choked on ham? o.O
True. I'm sure that if I can split the stacks of softballs that pile up I'd get much more lutefisk.
http://en.wikipedia.org/wiki/Lutefisk bam
I tried to put one horadric lutefisk cube into another :(
MisterS42 could you check your source links on the uservoice page? All the ones that link to 'http://www.gaslampgames.com/blog/20 ' are bad links.
Archaeology is handy for dealing with traps.
This is the first roguelike I've played, but I've been looking for a good indie dungeon crawler for a while!
Looks like the patch is live! Downloading 85(!)MB of patch right now.
You already can shift-click to put items into your belt/inventory directly. Minimap annotations would be a great thing to have.
I happened to see it on Steam under 'New Release' That's all :P
feal87's math is correct, it's just laid out abnormally. €4.49 - 20% VAT = €3.74 €3.74 = USD $5.27 Even then, the price is still higher than...
My facts are fine, man. I was just following your math equation and it looks as if you missed out the calculation where you add VAT on to 3.74 €
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