(dang, ten seconds before my post! lol) Rantic moves forward, and with a very complicated gesture that makes his arm move like it lacks bones,...
Waiting on Tormas action, then we will go off of initiative.
Indeed. Have fun! :D
Actually, It would look more like this: [ATTACH] Yes, they are that big.
The room is 35'x55'. It has a number of exits., and a large mosaic on the floor. Oh, it also has 2 very large two headed giants. I almost forgot...
This one? [ATTACH]
The potion is puce-colored, has a sweet odor, and a syrupy, opaque appearance.
You find a pouch of 100 copper, and a potion.
You cant hear any. The room is fairly bare, just a few corpses.
(d20+11=22: Hit; 1d6+1d6+1=10) Bugs all dead. As before, the room is 15'x15', with no other exits.
(d20+9=27: Hit; 2d4+5=9) One more very dead bug. One left in the room. It attacks Berz, (d20+2=9) and misses.
(d20+6=9: Miss)(d20+7=15: Hit; 1d8+4=9) Another one dies, as one dodges Tormas blow.
Sorry, second one is dead too.
(Ok, just clearing that up.) Berz charges in and swings at one of the 5 centipedes the open door reveals. (d20+11=27: Hit; 1d12+2d6+1d6+7=35,...
(Quick question to Hort: are you down the hallway, or at the southeast door?)
Horts searches find nothing.
Straining, you can see past the portcullis and see that there is a bend in the hall, but you cant see any further from here. You would have to...
15' hallway extending forward, with a branch north in the first third.[ATTACH]
There is nothing around the doors or portcullis, nothing in the holes, and nothing in the room in general. The east door is locked, and Berz can...
(Based on what was listed as sold, the party has 10,622gp) There are about 2 dozen small holes, most covered by charred rats.
Separate names with a comma.