I love anvils, but they do sometimes cause more trouble than they are worth. They are too tempting to pass, though. Usually, I'll wait until I get...
Me too. It made me laugh quite a bit the first time I read the description. :)
Fungal Arts is good, but it's not the same as Vampirism. I like both, but Vampirism is more low maintenance, and it's synergistic with melee....
I almost always seem to level up by picking locks, or lifting traps, so I never really noticed this. ;D
Swords, Assassination, Deadshot, and Smithing. I like the increased counter chance with swords, which really pairs nicely with Dual Wielding....
You do realize that a smith may craft more than just weapons and armor, do you not? As such, fleshsmithing is not a misleading term. In fact, I...
Elvish is easy. I see a clear delineation between the difficulties, at least. I let my brother play while he was here on leave. He loves...
I like the change - in theory. Smithing early does feel like a waste in 1.03. I still do it, because having that early weapon or armor is still...
I'm far too excited by the prospect of this patch. I don't know whether anything is <i>missing</i>, but you mention the Vampire food fix twice....
I've had that a number of times. I considered it a good thing when I was playing a ranged class. ;D
I think it's bugged right now. Should be fixed with the upcoming patch. The recovery rate, that is.
This thread is lulzy.
Those are both neat ideas too. I think the pin isn't doable though, due to the way animations are done (each frame was animated by hand).
I actually like the idea of an exclusive achievement. I'm not going (I don't drink, and I am nowhere near PAX), but if I were, then it would be...
I've used it all of once. I felt it was a little bit underpowered. But that was my first character, which also had smithing (I had NO inventory...
Perhaps I am misunderstanding, but it reads as if you were saying that you were save-scumming to get better Krong rolls. You said to save first,...
Alchemy also makes sense as a rogue skill. You use it to make poisons, after all, right? I can see it going either way. Doesn't Deadshot also...
There is nothing "malicious" about deleting saves on permadeath. Brutal, yes, malicious, no. If you don't like a game where you could die from bad...
It works the same as block, just for magic. This is based on observation, so I could be wrong.
Thaumite infection is my favorite enchantment. It's brutal. It's really great if you can funnel mobs through to one point, so they will all pick...
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