I know it sounds weird, but there are no bugs in dredmor.
oddly, enough, i don't think that little error has caused any real problems.
On easter I was handing out free copies to all of my internet pals, and a similar thing happened.
lower the cooldown to 30 and make amountF for each damage type ="3" that'll make it good at the highest levels, it'll be like you can hit a a...
ooh! brilliant idea! A monster afflicted with eldritch inhabitation will recieve a delayed spell affect that triggers approx 8-10 turns later....
I completely agree with bergstrom's suggestions. lutefisk artifacts are generally crap and should be improved, perhaps by removing the cap on the...
two or three casts of tenebrous rift can kill a zoo. A ZOO! Part of this is because 1. Tenebrous rift is a giant AOE 2. tenebrous rift can...
it's a bit late and I don't feel like writing a thesis on this so i'll just post some bullet points: - too much emphasis on getting necro...
I had an idea for a diggle pyro Looks like a diggle with a gas mask, has a belt around the shoulder with incendiary grenades/masolav cocktails....
There is a way to use the recipes, but it involves a secret room that only appears after floor 10. Otherwise, it is a sign that an expansion is...
Good way to play melee is to dual wield, carry a crossbow. First few levels you can one hit everything, it's great. Later on you'll have to...
actually you can, just make sure the item isn't a rings/belt/pants/shoes/armor/weapon/bow/gloves
amountF should be greater than 1. Maybe 2 or 3 even.
I clicked expecting a skill based on english grammar jokes/puns
the cannon still is abolsute crap and not worth the skill point.
bolt of mass destruction does significant damage if you consider the size of the aoe and the damage caused by the secondary flame field effects....
Crafting is extremely useful, but the system is complicated and requires that the player memorize or at least reference all the possible...
Did a google search for "Taupe" and found this. [IMG] Taupe gets my vote. Honestly... I don't think that diggles should be confined to any color....
I think it should scale with a non-warrior stat, like saavy or sagacity. That's because I think vampires that melee should be encouraged to do...
No, I've implemented this in my own dredmor mods and i found that it is not fun because it forces the player to use a specific skill or skill...
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