My thoughts: Remove the double stat bonus when Dual Wielding the same weapon type. Double all weapon skill stats to compensate. Single Wielding...
A number of these ideas are not possible at the moment (or at least not without some silly hacks). That said, I'd love a skillset like this as...
The term 'focus on' should probably be swapped with 'bonus'. It's the same system used for Chest of Evil weapons - they still get the normal...
Lone boss monsters are never dangerous for smart players. You can whittle them down with even the worst ranged items just by running away until...
Syzygy is thoroughly underwhelming. :life:12 is a death trap when the buff can be randomly lost due to Gnomes. :mana:8 is only useful for mages...
The current casting formula is (from trial and error): If :reflection: and [spell is a projectile] → Reflect spell If :haywire: →...
I have the opposite opinion, although it mostly applies to builds that max out :life_regen:. Agreed, this level sucks. Master of Arms also has a...
Rift is meant to be more dangerous to the player than it currently is. The debuffs it gives you should have a penalty of :resist_nercomatic:-3 but...
Oh. Nevermind then. Devs could fix it with three taxa-specific targetKillBuffs.
I can confirm this. Most likely cause is the old hard-coded mana recovery is still in effect (in addition to the new proc).
Vampirism's description makes no mention of monster taxonomy and expecting new players to delve into the XML to find this out is ridiculous. The...
If you want to know if a crafting material is worth keeping you can see what it can be crafted into on Dredmorpedia in the Items tab. e.g. Salt...
I think the "theme" floors may skew the numbers a bit. I usually try to save some :resist_conflagratory: gear for Floor 9 but after that I abandon...
I've always thought the Filigreed Silver Shield was better than the Mirror Shield. The bonus...
Mirror Shield has always had :reflection:49. You might be thinking of the Filigreed Silver Shield which has :reflection:25. Please note that...
It's a shame hidden recipes completely ruin any guarantee crafting could provide. It's fun to find the Serpentine Plate recipe on floor 13 while...
FYI :magic_resist: behaves the same as :block:. 1/2 exotic damage (the vast majority of all spell damage), 1/4 mundane damage (mostly just...
Post a screenshot of your character stats. General tips: Melee characters should try to become invulnerable to at least 1 monster type per...
What browser are you using Have you refreshed Can anyone else replicate this? It doesn't show any of the spell types except templates at the...
The only thing :haywire: does is override monster :magic_resist:. Okay I guess that's pretty useful but inflammatory titles get more views. Plus...
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