That's not really a problem with high level items in stores. Any method of 'stealing' from Brax that doesn't set off the Dred Collectors is an...
In my Archeology/Krong experience I've found that: You can get more than +2 positive (I once got +3 mana regen in one Krong) This Translation Is...
Traps are already differentiated: you only gain XP from picking up dungeon traps. When the devs implement this change I'd like to make a...
I'd like: 1 positive attribute per 50 lutefisk with no cap on the number of attributes Long term investment with a potentially great payout No...
It seems a lot of people get bored around DL7 and end up skipping down to DL10 to knock off Lord Dredmor. In my experience the problems with the...
Mod loading isn't implemented yet. The closest you'd get would be my mod manager which handles merging multiple mods into the same file, backing...
Closest thing you'll get to a secure single-player leaderboard is some sort of 'upload a replay' system. Not worth the dev time in my opinion. I...
I'd like: Each level of the skill increases what you can see on an unexplored map Level 1: Stairs Level 2: Shops Level 3: Shrines/Anvils Level...
My ideas for improving Fleshsmithing: Fix it so you can't die from Meatshield fading Eg: Health buffs should scale. If you have 10/60 hp left...
@competentfake You didn't craft either of these? Embossed Serpentine Platemail (best non-magic-user armor in the game) Emerald Amulet (randomized...
My thread in the mods section uses quite a bit of HTML:...
@123stw Bad luck with the RNG aside, Staves are still ridiculously easy to craft compared to every other weapon type - even with that suggested...
Well, one reason is Wand Hack (the wand transmogrification skill). Not really worth 2 points, but it depends on the build. For example, I once...
Distilling is already balanced by the RNG - Merlot / Pinot Noir only start showing up in high quantities later in the dungeon. Fruit aren't...
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