Its kinda pointless anyway, since by level 5 or 6, you can buy just about anything you want, as with out even selling things you start to get gold...
One more idea came to me: A stacking buff to Burliness activated on hit. It can give +3 Burliness, proc 20% of the time, last for 15 rounds,...
In my own personal experience, the 3rd and 4th level do nothing, and I don't think the seconds stat boost is applied, but can't recall for sure....
Its not a matter of classes at all, but rather skills. It seems to go to adventurer any time you have either maxed more than one skill or have...
How about something like laying eggs, so you can make more omelettes? Maybe a melee attack proc that poisons the enemy, causing it decent...
I see a lot people mentioning in the forums dual-wielding two axes or two swords. What is the benefit to this over dual-wielding different...
Another 2-handed idea came to mind: A cleave-like skill. When you land a killing blow on your primary target, each of your aux targets have a...
[Random Name], the Little Strength +2 Melee power +1 Armour Absorption I forget what the actual name was, but this probably the only sensible...
@IanEXMachina I like some of those, but those CDs are all really low for the power of the skill. If that confusion gas is like the Odious...
I have noticed that, occasionally, the weapons and armour you craft are in fact of superiour quality to those found. They sometimes get boost a...
How about making 2-handed weaponry do passive semi-AoE damage, perhaps as its first skill? When ever you attack an enemy, any enemies standing to...
I would like to see a new category of skills called the 'Ancestry Skill Pools'. At character creation, in addition to your seven skills, you take...
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