*CODING INTENSIFIES*
Yes, although who knows how long it will take me to move everything over to the new system.
Yeah, I cannot figure out what the heck the problem is here. Sorry. :( What I will note: for 50D moving forward we let you explicitly assign a...
Also, testing "Make Planks" is actually on the smoke list repeatedly... so if it's not working for you, then I don't know what's going on. (Not...
Oh good, somebody got the reference. Now can you get this pig off my back, please?
These days we mainly display our juggling talents in the office break room, then slam out some code and go boogie-boarding.
So the internal testing process we use is as follows: - Experimental branches: there is a smoke list, which we go through. It typically covers...
(All that code got rewritten because it is terrible. Please look forward to new, terrible code. -- the McManagement)
(Our TV tropes could use some love too: http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/ClockworkEmpires )
We're here. I need to look into why the game is crashing on OS X; I just haven't had a spare moment to do so yet, but I'm certainly aware of it.
(Oh hey, welcome back - is the move done?)
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