Does it revert to Adventurer if you max out multiple skills?
Randomly.
My reply was in reference to this statement: <blockquote>Corruption must be countered in this game. If you don't think it should, you are not a...
@Tytaine Wands wouldn't cast a random spell every time you use them. I'm simply suggesting adding a corresponding wand for every spell in the...
Ah yes, the 'no true rougelike-player' argument.
<blockquote>Block reduces normal damage (crushing/slashing/blasting) by 1/4</blockquote> Do you mean reduces <b>to</b> 1/4?
@kriegshetzer Is any error message shown or does it just silently fail to start when you double click the jar? You shouldn't have to manually open...
Does every feature that's suggested have to be compared to other games? Yes, a whole lot of games have already done a whole lot of things. That...
@rusticdog Thanks for the feedback. I've uploaded v1.0.1 which now includes: - A version string in the window title so people know which version...
You need loadsave.dat as well. It determines which save files are active. The bitmap_HeroName.sav files are, as far as I know, just the preview...
Why don't we need reflect magic? Right now Magic is far too reliable. Once you're powerful enough you can steamroll through the game without any...
The point is the only thing making Alchemy 'broken' is the Fruitful staff itself. You wouldn't have infinite booze/gold/lutefisk without it. You...
Alright I've uploaded versions for Win/Mac and 32bit/64bit. Let me know if you have any problems. I'm planning on updating the mod "format" to...
@123stw: I'd say that's less of a problem with Alchemy and more of a problem with the Fruitful Staff. The devs have mentioned they're <a...
According to the wiki the "Curse of the Mind" debuff lasts for 13 turns and reduces Sagacity by 1 and Magic Power by 2. Assuming you cast one...
I'd like Wands to be powerful tools that can let you cast any spell in the game, at the cost of reliability and staying power unless you are...
@Steinernein I'm not saying Nightmare isn't powerful. It's just that comparatively Golden Ratio blows it away. You get unlimited money, a lower...
Just experimenting. All of the game's XML files are in the same directory which simplifies things. I started with a general-case for the merging...
@decarthado Yeah, just realised that I'll also need to include the 64-bit version of the SWT library. Maybe I should've just used Swing... I'll...
Same thing seems to happen when the game is lagging (due to excessive blood splatter) - right clicks get interpreted as left clicks.
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